AI Insights · Timothy · December 2022
Top 5 Shopping Games Performance in Chile Q4 2022
Discover the performance trends of the top 5 shopping games in Chile during Q4 2022, highlighting weekly downloads, revenue, and active users.
During the fourth quarter of 2022, the top 5 shopping games in Chile exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed analysis based on data from Sensor Tower.
My Mini Mart from SUPERSONIC STUDIOS LTD saw a remarkable increase in weekly downloads, especially towards the end of the quarter. Downloads peaked at around 15K in the last week of December, rising steadily from 3.9K at the start of October. The game also experienced a consistent increase in weekly active users, reaching approximately 33.7K by the end of December. Weekly revenue showed a fluctuating pattern, peaking at around $236 in the final week of December.
Goods Match 3D - Triple Master published by HIGGS TECHNOLOGY CO., LIMITED, observed a significant spike in weekly downloads, culminating at roughly 11K in the last week of December. Active users also saw a substantial rise, with numbers climbing to approximately 14.5K by the end of the quarter. The game’s weekly revenue fluctuated, peaking at around $31 in the first week of November and ending the quarter with $29.
Cashier 3D from Rollic Games showcased a decline in weekly downloads, dropping from 3.6K at the end of September to about 1K by the end of December. Similarly, the number of active users decreased from 9.8K to roughly 3K over the same period. Weekly revenue for the game remained relatively low, with minor peaks around early November and late December.
Vlad and Niki Supermarket game by Oculist demonstrated a variable trend in weekly downloads, with a notable peak of 5.7K in the second week of October before stabilizing around the 1.8K mark by the end of December. The weekly active users followed a similar trend, peaking at 11.3K in mid-October and decreasing to about 5K towards the end of the quarter. Weekly revenue remained relatively low, with minor fluctuations throughout the quarter.
Pepi Super Stores Lite, published by Pepi Play, experienced a gradual increase in weekly downloads towards the end of the quarter, peaking at around 4.6K in the third week of December. Active users saw a similar trend, increasing from 7.1K at the end of September to about 5.9K by the end of December. Weekly revenue for the game remained consistent, with minor peaks and troughs, ending the quarter with approximately $2.
For more detailed insights and data, visit Sensor Tower.